diff options
author | Jakob Unterwurzacher | 2025-05-06 09:11:49 +0200 |
---|---|---|
committer | Jakob Unterwurzacher | 2025-05-06 09:11:49 +0200 |
commit | 9b6e47fc0a2ed65d462424152a13f995a8d7dd9a (patch) | |
tree | dd3cdf0f52008f79f075df66a5f282de3b53c128 /internal/inomap | |
parent | e59f97806b12d593b972bbd17988f061fcc09043 (diff) |
Switch to the new atomic Uint64.Add apiHEADnew_atomicmaster
The new api guarantees that the value is aligned, preventing
stuff like this on 32 bit platforms:
goroutine 26 [running]:
internal/runtime/atomic.panicUnaligned()
/usr/lib/go-1.24/src/internal/runtime/atomic/unaligned.go:8 +0x24
internal/runtime/atomic.Xadd64(0x2496c74, 0x1)
/usr/lib/go-1.24/src/internal/runtime/atomic/atomic_arm.s:318 +0x14
github.com/rfjakob/gocryptfs/internal/inomap.(*InoMap).NextSpillIno(0x2496c60)
Fixes https://github.com/rfjakob/gocryptfs/issues/912
Diffstat (limited to 'internal/inomap')
-rw-r--r-- | internal/inomap/inomap.go | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/internal/inomap/inomap.go b/internal/inomap/inomap.go index b4dbf27..5749202 100644 --- a/internal/inomap/inomap.go +++ b/internal/inomap/inomap.go @@ -45,7 +45,7 @@ type InoMap struct { // spill is used once the namespaces map is full spillMap map[QIno]uint64 // spillNext is the next free inode number in the spill map - spillNext uint64 + spillNext atomic.Uint64 } // New returns a new InoMap. @@ -57,8 +57,9 @@ func New(rootDev uint64) *InoMap { namespaceMap: make(map[namespaceData]uint16), namespaceNext: 0, spillMap: make(map[QIno]uint64), - spillNext: spillSpaceStart, } + m.spillNext.Store(spillSpaceStart) + if rootDev > 0 { // Reserve namespace 0 for rootDev m.namespaceMap[namespaceData{rootDev, 0}] = 0 @@ -74,10 +75,10 @@ var spillWarn sync.Once // Reverse mode NextSpillIno() for gocryptfs.longname.*.name files where a stable // mapping is not needed. func (m *InoMap) NextSpillIno() (out uint64) { - if m.spillNext == math.MaxUint64 { - log.Panicf("spillMap overflow: spillNext = 0x%x", m.spillNext) + if m.spillNext.Load() == math.MaxUint64 { + log.Panicf("spillMap overflow: spillNext = 0x%x", m.spillNext.Load()) } - return atomic.AddUint64(&m.spillNext, 1) - 1 + return m.spillNext.Add(1) - 1 } func (m *InoMap) spill(in QIno) (out uint64) { |