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path: root/internal/fusefrontend/dircache.go
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Diffstat (limited to 'internal/fusefrontend/dircache.go')
-rw-r--r--internal/fusefrontend/dircache.go20
1 files changed, 10 insertions, 10 deletions
diff --git a/internal/fusefrontend/dircache.go b/internal/fusefrontend/dircache.go
index f8932d8..ea0d1c8 100644
--- a/internal/fusefrontend/dircache.go
+++ b/internal/fusefrontend/dircache.go
@@ -23,7 +23,7 @@ const (
enableStats = false
)
-type dirCacheEntryStruct struct {
+type dirCacheEntry struct {
// pointer to the Node this entry belongs to
node *Node
// fd to the directory (opened with O_PATH!)
@@ -32,7 +32,7 @@ type dirCacheEntryStruct struct {
iv []byte
}
-func (e *dirCacheEntryStruct) Clear() {
+func (e *dirCacheEntry) Clear() {
// An earlier clear may have already closed the fd, or the cache
// has never been filled (fd is 0 in that case).
// Note: package ensurefds012, imported from main, guarantees that dirCache
@@ -48,10 +48,10 @@ func (e *dirCacheEntryStruct) Clear() {
e.iv = nil
}
-type dirCacheStruct struct {
+type dirCache struct {
sync.Mutex
// Cache entries
- entries [dirCacheSize]dirCacheEntryStruct
+ entries [dirCacheSize]dirCacheEntry
// Where to store the next entry (index into entries)
nextIndex int
// On the first Lookup(), the expire thread is started, and this flag is set
@@ -63,7 +63,7 @@ type dirCacheStruct struct {
}
// Clear clears the cache contents.
-func (d *dirCacheStruct) Clear() {
+func (d *dirCache) Clear() {
d.dbg("Clear\n")
d.Lock()
defer d.Unlock()
@@ -74,7 +74,7 @@ func (d *dirCacheStruct) Clear() {
// Store the entry in the cache. The passed "fd" will be Dup()ed, and the caller
// can close their copy at will.
-func (d *dirCacheStruct) Store(node *Node, fd int, iv []byte) {
+func (d *dirCache) Store(node *Node, fd int, iv []byte) {
// Note: package ensurefds012, imported from main, guarantees that dirCache
// can never get fds 0,1,2.
if fd <= 0 || len(iv) != nametransform.DirIVLen {
@@ -106,13 +106,13 @@ func (d *dirCacheStruct) Store(node *Node, fd int, iv []byte) {
// Lookup checks if relPath is in the cache, and returns an (fd, iv) pair.
// It returns (-1, nil) if not found. The fd is internally Dup()ed and the
// caller must close it when done.
-func (d *dirCacheStruct) Lookup(node *Node) (fd int, iv []byte) {
+func (d *dirCache) Lookup(node *Node) (fd int, iv []byte) {
d.Lock()
defer d.Unlock()
if enableStats {
d.lookups++
}
- var e *dirCacheEntryStruct
+ var e *dirCacheEntry
for i := range d.entries {
e = &d.entries[i]
if e.fd <= 0 {
@@ -147,7 +147,7 @@ func (d *dirCacheStruct) Lookup(node *Node) (fd int, iv []byte) {
}
// expireThread is started on the first Lookup()
-func (d *dirCacheStruct) expireThread() {
+func (d *dirCache) expireThread() {
for {
time.Sleep(60 * time.Second)
d.Clear()
@@ -166,7 +166,7 @@ func (d *dirCacheStruct) expireThread() {
}
// dbg prints a debug message. Usually disabled.
-func (d *dirCacheStruct) dbg(format string, a ...interface{}) {
+func (d *dirCache) dbg(format string, a ...interface{}) {
if enableDebugMessages {
fmt.Printf(format, a...)
}